Game Development Tools: Book 1 Demos
Shape-preserving Terrain Decimation and Assocated Tools
Efficient Texture Generation with Genetica
Improving Remote Perforce Usage
YAML for C++: Applied Data-Driven Design (and readme.txt)
GPU Debugging and Profiling with NVIDIA Parallel Nsight
Eberly -
Noury
OConnor
Lambre
Iyer
Continuous Integration For Games
Ramirez
Real-Time Constructive Solid Geometry
VanRossen
Practical XML Use in Tools
Ebrahimi